All Valorant maps: Location, layout, release date, more

currently offers eleven different maps and each is set in a different location on Future Earth having different layouts and gimmicks. Here’s what you need to know about all the Valorant maps. Being a tactical FPS, it’s best to know what all the maps are in Valorant, especially with a new one coming out every other month. Knowing what sets each map apart will absolutely help you, as many maps in the roster do have their own unique gameplay element. So here are all of Valorant’s maps and what you need to know about it.

Valorant maps

Bind, set in the dusty Morocco, features teleporters

that allow players to easily rotate from A to B, and vice versa. However, these teleporters are only one way ⁠— and spit you out in the same locations ⁠— making them prime spots for easy picks, or easy baits. There’s also no “middle”, with the teleporter between A and B taking up that chunk of the map. This forces attackers to push through either A or B Short, and then make a long rotation (with or without teleports) if they decide to switch things up.

The Range map in Valorant

Haven was the first three-map bomb site in Valorant

, breaking away from the tried-and-true method of having just two. This makes for interesting play for both sides, especially for defenders having to spread resources thin to cover all three. The map is set in a monastery deep in Bhutan, with the central shrine marking the B bomb site. The A and C sites are on either side, with plenty of long sightlines making it difficult for attackers to push up without proper utility.

an agent shooting down an enemy using vandal

Best dot crosshairs in Valorant with codes

Valorant 11.04 patch notes bring big Chamber & Sage changes before Act 5

Chamber next to Valorant logo and patch 11.04 text

Valorant 11.02 update patch notes as Unreal Engine 5 finally arrives

Set at a Tokyo high-speed railway station,Split features plenty of verticalityand ziplines that make it a nightmare for attackers to push onto either site. It is one of Valorant’s most one-sided maps, heavily favoring the defense. There are plenty of small choke points around the map, making explosive utility like Raze’s grenades or Viper’s Snakebites very powerful tools.

Valorant

Ascent was the first map

released after Valorant’s beta, dropping as part of the game’s official launch. With a wide-open space down mid, the Italian map features sliding, destructible doors that can cut off rotations. It’s one of the most mid-dominant maps, with maintaining control being key to success for both sides as it allows for easy rotations from site-to-site.

Ascent in Valorant

The frigid Icebox

, set in the cold tundras of northern Russia, has plenty of interesting angles for both attackers and defenders to use thanks to the shipping containers littered around. It can be like navigating through a maze at times, especially pushing onto the A Site. With horizontal ziplines to rush onto A Site with, and a wide open area making for big gun fights on B, there are not many places to hide despite all the shipping container cover.

You might want to mosy around onthe idyllic Atlantic Ocean beaches of Breeze, but there’s a Valorant game to be played. The map features two extremely large bombsites, and plenty of ways to approach them ⁠— whether through big chokes or tiny corridors and halls. There is a “vent” rotate between the A Site and Mid too, which can catch any lurkers by surprise.

Fracture was yet another incredibly experimental take

on the traditional tactical FPS map, allowing attackers to rotate from one side of the map to another with two split spawns and an underground zipline. Each bomb site is on opposite sides of the map, meaning it’s key for defenders to put up large defenses on both as it’s quite the journey to rotate between the two.

Pearl is the first traditional map in Valorant

that does not feature any gameplay-related dynamic elements or mechanical hooks. With the goal of creating a more traditional map, Pearl features three lanes with two plant sites. Pearl is a traditionally well-connected map, allowing players to choose between fighting in the mid-region or across the long-range wings spread throughout the map.

Lotus is the first traditional map in Valorant

that features architectural elements. Stepwells, Rock-Cut architecture, and the Dravidian style along with new mechanics – rotating doors, a destructible door/wall, and a silent drop. Like Haven, Lotus also features three plant sites. The map may seem like a maze at first, especially for having so many ways to travel between different sites. You’ll need to check each and every corner in Lotus as there are plenty of them where opponents can potentially hide.

goes back to the roots and doesn’t include any “gimmicks” but pure gameplay. It’s simple and straightforward, featuring three lanes and two sites for planting the spike. This Valorant map was designed in such a way that it emphasizes taking mid-control. You’ll find ample cover in Sunset in the form of multiple boxes and walls, for both attackers and defenders.

Abyss is the only map that will actively harm you if you aren’t careful. Flanked at all sides (with additional spots dotted across the map) by endless voids you can fall into, you can easily kill yourself in the map just by jumping off it. As the devs explained, the map is made to allow players to be as creative as they want, which means if you have the skills, you can do things like Raze satchel into a side through the sides of the map, or even force tricky post plant situations by planting close to the edge.