Every Spiritborn nerf confirmed for Diablo Season 7 in PTR patch notes
The 2.1 PTR Patch forSeason 7of Diablo 4 brings a whole lot of shaking up, both for your characters and your expectations.
Spiritborn skills are seeing one or two buffs – Thorns damage is practically going off the rails, and Vigor generation is flying high, but also quite a few key nerfs to Legendary Aspects and Spirit Halls.

However, while Spiritborn seems to be at an all-time low, Rogues are speedier and more mobile than ever before. This, along with some other major buffs to other classes from the base game, makes it very much worth it to catch up on thechanges coming to PTR.
All Spiritborn Nerfs
Spiritborntakes a clear hit, but it’s not all bad.
Changes to Spiritborn skills
Nerfed Legendary Aspects
Nerfed Spirit halls
Nerfed Unique items
Paragon nodes tweaked
Recipe reworks
Other nerfs sneak in
Changes to Rogue
TheRogueclass just got a major glow-up, blending lethality and finesse into a sharper toolkit. Here’s what’s sizzling:
Assassin’s Stride Boots
You’ll dash like a caffeinated ninja with+100% Movement Speedafter casting a Mobility Skill. Plus, your Mobility Skills are now alwaysShadow Imbuedwith boosted damage. If you hit an Elite or Boss, you get a freeShadow Imbuement explosion.
Legendary aspects
Skills rework
Passives & Paragon
Unique Gear tweaks
Shadow Clone got serious buffs, triggering faster and packing more oomph. Traps and Grenades now double as Core Skills, opening explosive possibilities.
Changes to Sorcerer
Sorcsare hotter, colder, and downright electrifying.
New toys for Sorcs
Skill Shake-ups
Legendary Aspects
Paragon changes
More bang for your burn and smarter scaling across the board. Glyphs and nodes now pack more focused power to avoid the “everything’s burning but me” problem.
Changes for the Druid
Druid also got some much-needed love with several boosts and mobility buffs.
Unique items
Spirit Boons
Changes to Necromancer
Necrosget energy cost reduced and damage increased for several skills.
Changes to Barbarian
Barbariansget some mobility and movement speed boosts.
Affixes and Aspects
Mantle of the Mountain’s Fury
Of Incendiary Fissures Legendary Aspect
Earthquakes now deal 35-50% more damage and areFire-based.
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Unique Items
Loot changes, bugs & more
Changes to loot
The chances for Ancestral items to drop have been increased (finally, more good loot!), while the drop rates for Elixirs from Elite monsters have been reduced.
Legendary affixes on Ancestral items now have a minimum roll equal to the max of non-ancestral items, so you’re getting better gear, period.

Infernal Compasses are a bit of a mixed bag now – while their drop chance from Greater Helltide Chests is up, drops from Whispers, Nightmare Dungeons, Lesser Helltide Chests, and The Pit are down.
Also, a new Whisper Cache, Collection Keys, has been added, which includes Infernal Compasses and Nightmare Dungeon Sigils.

The Greater Crafting Whisper Cache now drops four times as many crafting materials and is no longer filled with non-crafting items.
Changes to Affixes
Speaking of affixes, class-specific affixes are now class-restricted, and tooltips will clearly call out which affixes work for which class, so no more confusion.
This means if you’re a Barbarian, you get exclusive access to Damage to Injured or Damage with Dual-Wielded Weapons, while Necromancers get perks like Ultimate Cooldown Reduction and Essence recovery from Blood Orbs.
Changes to Summons
There’s also a standardization for Summons across classes – whether you’re summoning minions as a Necromancer or conjuring companions as a Druid, the damage will now be attributed to you, meaning your Lucky Hit effects can trigger off your Summons.
Lastly, a ton of fixes have been made for characters and monsters. Barbarians, Rogues, Necromancers, and Sorcerers have had several bug fixes that improve gameplay, like addressing issues with Shadow Clones or Meteor recharge bugs.
Quality of Life improvements
The quality of life improvements aren’t bad either: mounts can now be customized anywhere.
There’s also been a big cleanup of item drop issues, including some of the more annoying bugs involving the Purveyor of Curiosities or monster hitboxes.
That’s all the changes coming to the existing content of Diablo 4, but there are new mechanics, likeWitchcraft power, coming in Season 7.